Games have been a primary interest for all generations. In today’s technological world, gamification has become one of the most critical strategies for designing e-learning solutions. However, when employed effectively, a simple concept can yield productive results. Gamification implements gaming elements like leader boards, points, levels within non-game contexts. The gamification module ensures collaboration and competition among the learners, ensuring improved productivity.
Gamification design strategists must understand the learning objectives well to deliver quality gamification solutions. They need to know what concepts will align with gamification tactics. Many gamification designers fail to provide adequate services as they excessively load the content and make it too complex for learners. Designers must employ gamification tactics smartly so that learners don’t lose track. After all, nobody wants games to be tedious and redundant. Gamification modules must be designed to motivate learners and ensure quality learning. The modules must strike a balance between playing and learning. Gamification designers need to understand that a one-size-fits-all learning approach has dated. They must employ different gamification strategies in different scenarios.
Acadecraft has a team of efficient and experienced gamification design strategists who design customised gamification strategies depending upon the enterprise and its goals. We tie the gamification process with the learning objectives of an organisation. Our experts identify the success factors of the system and incentivise the right behaviours among learners. We design game mechanics to engage a specific audience. Gamification strategies designed by us account for the differences in learners’ personalities. We develop effective gamification in e-learning to enhance learners’ engagement, improve their skills, and optimise their learning. Instead of presenting straight facts and data, we employ a game-based problem-solving approach for effective learning. We use stories with user-embedded plots to make e-learning enticing, interactive and engaging. The main objective of our gamification strategy is to improve learners’ experience by refining their goals and creating accessible and actionable outcomes and feedback mechanisms.
Acadecraft attempts to incorporate gamification elements that make the learning experience engaging and motivating. We include exciting features like stories, visual designs, competitions, challenges, rewards, and feedback.
Acadecraft believes in rewarding learners with achievement badges; they cross in training after every milestone. It motivates them to learn more so they can win more badges. We introduce an element of competition by employing virtual rewards and badges. We give the user enough time to think and respond. The badges add an exciting layer of competition. The learning journey involves two objectives: to gain knowledge and gain badges.
Acadecraft has a team of expert gamification designers who understand that humans are easier to motivate when facing competition. We pierce through learners’ desire to compete and win by incorporating a leader board that ranks course participants. We design Learning Management Systems (LMS) to simulate competition by allowing learners to compete against a digital character and finish a task or to beat a score.
Gamification designers at Acadecraft believe that role-playing is an excellent aspect of gamification that can be employed in training regarding decision making, negotiations, and procedures. We use role-playing techniques to allow learners to practice and test knowledge in a controlled environment that replicates real-life situations. We employ these techniques while designing various concepts and training modules.
Acadecraft designs tactical games and simulations to help learners hone their strategic thinking abilities. We employ a wide range of games in gamification strategies for training learners. Our tactical games are designed from an accessible strategy game to a complex one with a real-world environment. For example, a certification course requires marketing professionals to plan and execute a long-term business strategy.
Acadecraft offers platform games to learners for trying to solve and get through from one end of a board to another while removing obstacles to win. Learners love our platform games. We wisely design them to react positively to a skill-based game that is irrelevant to the training topic. Acadecraft employs platform game elements to track learners’ progress or implement relaxing breakers in a course.
In content gamification, experts at Acadecraft alter the learning content and make it seem more game-like by employing elements like challenges, storytelling, feedback loops and others without ruining the authenticity and essence of the content. We use this method to enhance learners' engagement with the material without developing an elaborate game for training. Our primary focus is the content in the learning process. We ensure to engage and encourage the learners and improve course completion rates.
Acadecraft delivers e-learning gamification services to educational institutions and business enterprises to meet the learning objectives and business goals. We confront the learners with real-life problems.
Acadecraft is one of the recognised e-learning gamification service providers in the educational sector. We deliver gamification e-learning strategies aligning with clients' curriculum framework and learning objectives.
Acadecraft delivers interactive gamification services to business enterprises and offers informative and engaging training to enhance learners' productivity. We offer game-based e-learning solutions to be employed on various industrial training hubs.
At Acadecraft, our process flow ensures that learners gain in-depth knowledge and easy-to-understand content using gamification.
We first understand the requirements of the organisation and identify the audience. We then define the context for gamification ideas. Next, we design and develop gamification skills into game designing and test modules on the real audience for better implementation. Finally, our gamification strategists incorporate game-based training after assessing the content.
In brief, it can be said that the seven steps of our workflow include- understanding, identifying, defining, designing, developing, testing and implementing.
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